WCS OFFICIAL RULES

 

1.     PITCHING

a.     Slow pitch with arc.

b.     Pitchers push foot must be on rubber at all times.

c.     Height limit is no more than 6 inches over batters   head.

2.     BATTING

a.     Batter must stand in batters box.

b.     Batter may crowd plate, but never lean into pitch.

c.     Batter must let pitch land, moving out of way if not trying to swing.

d.     No swinging bunts or half swings, or continued one handed swings.

3.     GAME

a.     3 Inning games, 3 outs per inning.

b.     3 men in the field, unlimited batters.

c.     Five balls, three strikes, third strike into backstop is an out.

d.     One step lead, no stealing.

e.     Entire backstop including legs is a strike.

f.       Higher seeded team is home through winners bracket.

g.     Coin flip for home field in losers bracket, unless you beat them today.

        a. Final four, and finals coin flip.

h.     Games take about 30 minutes, be at your field 15 minutes before scheduled game.

4.     EQUIPMENT

a.     NO CLEATS ALLOWED

b.     Do not bring a bat, only approved bats brought by WCS will be used.

c.     No gloves are to be worn.

d.     Matching shirts are mandatory.

5.     ROSTER

a.     Once a player has played in a game, he may not play with another team.

b.     You may substitute any time for a player, but you must re-enter into that position only.

c.     No DH.

6.     BALL IN PLAY

a.     Fielder may peg runner out, tag runner, or step on base before the runner gets there on a force.

b.     Once a runner is pegged OFF the base, play is dead; All others runners return to NEAREST base at time of throw.  If on the base, ball is in play and all rules apply.

c.     Fielders may peg backstop on a play at the plate.

d.     If the ball goes out of play after being thrown by a fielder at a runner play is dead and all fielders go back to nearest base from time of throw.

e.     If a batted ball hits a fielder and goes out of play, or a fielder catches a ball out of play, they MUST bring the ball back into play before play is called dead.

f.       With less than two outs and a runner on, the base runner may advance once the ball is FIRST TOUCHED by the fielder, whether it is caught or not.

g.     Any ball that hits the fence is in play, and is not an out.  Base runners MUST advance if forced. (Only   when playing with a fence.

h.     A ball may be caught anywhere for an out.

i.       Ball must pass the chismo line to be a fair ball.

j.       With a ghost runner, the fielders may touch a forced base before the batter reaches first for an out.  Ghost runners may go to any occupied base.

k.    Any ball that hits the caution tape in the outfield is a HR.

l.       Any ball that hits the tree trunk over the fence is a HR.

m.  If a runner is standing on the base in fair territory and struck by the ball, it is not an out, and the ball is in play.

        a.  If in foul territory, ball is foul.

        b. If off the base, in fair territory, runner is out, and play is dead.

p.     No infield fly rule. (But no intentionally dropping ball either)

q.     Runners may tag from any base with less than two outs.

r.  HR Caution tape, if tape breaks, it is a HR.  BOTH feet must be behind white line to rob a HR, it they are past, it is a HR.  You cannot reach under the tape and knock the ball back, must reach over.

7.     UMPIRES

a.     Each team must ump 5X during the day.

b.     Do not argue with the umps, all calls are final.

c.     ENFORCE heat rule, even if batter does not ask.

d.     ENFORCE height rule, even if batter does not ask.

e.     RADAR GUN; For Commish/delegate use only to judge speeds and give warnings.

f.       Read and know all rules, and stop making us ask for you to get out there and ump please!

8.     EXTRA INNINGS

a.     4th Inning played under normal rules.

b.     5th Inning last batted out starts at second.

c.     6th on, last batted out starts at third.

9.     GAME DAY

a.     Only the Commish or an acting delegate may interpret or make ruling asked for by teams.

b.     Please help on the day, but remember there is only one Commish.

10.     EXTRA

a.     Don’t be afraid to come the day before and help set the fields up.

b.     Bring food and drink for the day.

c.     Please clean up after yourself, there are plenty of garbage cans in the area.

d.     Stop leaving the second you lose, stay and enjoy the day.

e. Tree branches will be a game day ruling.

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